Filteri
close
Tip rezultata
Svi rezultati uključeni
keyboard_arrow_down
Kategorija
Sve kategorije
keyboard_arrow_down
Opseg cena (RSD)
Prikaži sve
keyboard_arrow_down
Od
RSD
Do
RSD
Sortiraj po
keyboard_arrow_down
Objavljeno u proteklih
keyboard_arrow_down
Sajtovi uključeni u pretragu
Svi sajtovi uključeni
keyboard_arrow_down

Pratite promene cene putem maila

  • Da bi dobijali obaveštenja o promeni cene potrebno je da kliknete Prati oglas dugme koje se nalazi na dnu svakog oglasa i unesete Vašu mail adresu.
1-1 od 1 rezultata

Broj oglasa

Prikaz

format_list_bulleted
view_stream
1-1 od 1
1-1 od 1 rezultata

Prikaz

format_list_bulleted
view_stream

Režim promene aktivan!

Upravo ste u režimu promene sačuvane pretrage za frazu .
Možete da promenite frazu ili filtere i sačuvate trenutno stanje

About This Book Design and customize GUI using material design to create attractive and intuitive layouts easily Bring your designs to life with Android 5's powerful and extensive Java libraries, new sensors, and new platforms such as TVs, wearables, and cars An example-based guide to learn and develop applications for Android 5 Who This Book Is For If you have a great idea for a mobile app, and some familiarity with Java, or a similar procedural programming language, then all you need is this book to turn your idea into a reality. What You Will Learn Set up an effective development environment to create Android apps from scratch Control the layout structure and design and edit code to control screen events Respond to user interaction using Java and XML with your app Keep your users up to date with Android's new notification framework Implement Google APIs such as maps and other Google Services Create apps for televisions, cars, and wearables and build home-screen app widgets Add audio and video playback to your apps using the AudioManager and MediaPlayer classes Program the two new Lollipop widgets, CardView and RecyclerView Compile your apps, distribute them on the Google Play store, and build in a variety of ways to monetize them In Detail Android is a mobile operating system that runs on a staggering number of smart phones and tablets. Android offers developers the ability to build rich and innovative applications written using the Java programming language. Beginning with detailed instructions on how to install and configure the Android SDK, Studio, and Virtual Device Manager, the book moves on to creating a simple, but working, "Hello World" app that can be run on a real device or emulator. The book then moves on to layouts and the visual design of Lollipop apps. A new app is begun to demonstrate this and expanded as we move further, and, once material design has been introduced, the book moves on to the Java coding aspect and how to write code that responds to user interactions via callback methods such as touchscreen gesture listeners. No book on Lollipop APIs would be complete without explaining how the new Android TV, Wear, and Auto SDK tools work and how they can be utilized to either create new apps or convert those originally written for other platforms. The book concludes by demonstrating how to package and deploy your finished app on the Google Play store. Authors Kyle Mew Kyle Mew has been programming since the early 80s and has written for several technology websites. He has also written three radio plays and another book on Android development, Android 3.0 Application Development Cookbook, published by Packt Publishing. Table of Contents Chapter 1: Setting Up the Development Environment Chapter 2: Building a UI Chapter 3: Activities and Fragments Chapter 4: Managing RecyclerViews and Their Data Chapter 5: Detecting Touchscreen Gestures Chapter 6: Notifications and the Action Bar Chapter 7: Maps, Locations, and Google Services Chapter 8: Apps for TVs, Cars, and Wearables Chapter 9: Camera, Video, and Multimedia Chapter 10: Publishing and Marketing

Prikaži sve...
forward
Detaljnije
Nazad
Sačuvaj